Presentations
Presentations by Lindsay Grace
View exhibitions and publications list here...
     
Critiquing Software Interactions February 2010 Exposing the invisible effects of software on problem solving processes
Games as Teachers November 2009 Summary of research on the Game as Pedagogic Resources (informs Critical Gameplay ), IDMAa 7th Annual Conference
Critical Gameplay November 2009 Critical Gameplay - design concept and overview of practice, IDMAa 7th annual conference
Polyglot Cubed October 2009 Polyglot Cubed, Design, International Conference on Advancements in Computer Entertainment
gReader: A Device Independent Email System February 2009 Summary of research on the design, development and implementation of a device independent email system.
Polyglot [Cubed] October 2008 Poster from game demonstration of polyglot [cubed] game.
The Sound of Music Janaury2008 An overview of Douglas Kahns Sound of Music. The paper, presented as an excerpt from Nose,Water,Meat discusses the tradition of Western Music and its distinction from Sound [handouts - 69k]
Independent Game Development Workshop November 2007 An introduction to the process and tools used in programming independent video games. [596kb]
The Myth of Immateriality November 2007 An overview of Christiane Pauls' The Myth of Immateriality. The paper discusses the challenges of presenting new media work in traditional gallery spaces. [pdf 2.8mb]
Simulacra Simulation November, 2007 An introduction to Jean Baudrillard's philosophy and its relationship to commercial arts and fine art work. Presented for a seminar in subculture [pdf 1.8 mb].
Conversations October 2007,handout An overview of my new media art project involving 3D incorporating spatial audio collage and video game graphics [677.kb].[handout]