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View exhibitions and publications list here... |
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Taboo Game Design |
October 2010: Meaningful Play, Michigan, USA |
Meaningful Play Panel: A few heuristics on what makes taboo game design and how to avoid it |
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Teaching Meaning |
October 2010:
Meaningful Play, Michigan, USA |
Meaningful Play Panel: 7 Heuristics from 7 years of teaching meaningful play game design |
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Critiquing Software Interactions |
April 2010:
28th ACM Conference on Human Factors (CHI), Georgia, USA |
Exposing the invisible effects of software on problem solving processes |
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Games as Teachers |
November 2009: IDMAA,
Indiana, USA
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Summary of research on the Game as Pedagogic Resources (informs Critical Gameplay ), IDMAa 7th Annual Conference |
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Critical Gameplay |
November 2009:
IDMAA, Indiana, USA |
Critical Gameplay - design concept and overview of practice, IDMAa 7th annual conference |
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Polyglot Cubed |
October 2009:
Athens, Greece |
Polyglot Cubed, Design, International Conference on Advancements in Computer Entertainment |
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gReader: A Device Independent Email System |
February 2009:
Cozumel, Mexico |
Summary of research on the design, development and implementation of a device independent email system. |
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Polyglot [Cubed] |
October 2008 |
Poster from game demonstration of polyglot [cubed] game. |
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The Sound of Music |
Janaury2008:
Chicago, IL |
An overview of Douglas Kahns Sound of Music.
The paper, presented as an excerpt from Nose,Water,Meat discusses the tradition
of Western Music and its distinction from Sound [handouts - 69k] |
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Independent Game Development
Workshop |
November 2007:
University of Illinois, Chicago, IL |
An introduction to the process and
tools used in programming independent video games. [596kb] |
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The Myth of Immateriality |
November 2007 |
An overview of Christiane Pauls'
The Myth of Immateriality. The paper discusses the challenges of presenting
new media work in traditional gallery spaces. [pdf 2.8mb] |
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Simulacra
Simulation |
November, 2007 |
An introduction to Jean
Baudrillard's philosophy and its relationship to commercial arts and fine
art work. Presented for a seminar in subculture [pdf 1.8 mb]. |
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Conversations |
October 2007,handout |
An overview of my new media
art project involving 3D incorporating spatial audio collage and video game
graphics [677.kb].[handout] |